WELCOME TO DELVE

Every card you flip could be your last.

Delve started as an idea in my head for a physical card game. I worked out the mechanics and design with AI, and this is what came out — a digital push-your-luck dungeon crawler where you explore an endless dungeon one card at a time. Each floor is a shuffled deck of monsters, treasure, traps, potions, and mysterious encounters. Flip cards to see what fate has in store — then decide: press deeper for richer rewards, or escape with your life and bank your gold?

The choice is always yours. The dungeon never forgives.

How It Works

Each floor is a deck of cards. Flip them one by one to reveal what lurks in the dark. Monsters deal damage. Treasure fills your pockets. Potions restore your health. Traps curse and cripple you.

At any moment, you can choose to escape — fleeing the floor to bank your gold at the surface. From there, you can heal up, buy gear from the merchant, and descend to the next floor, where tougher enemies and richer rewards await. But beware — some traps lock the exits, forcing you to keep flipping until the curse fades.

Or you can clear the entire floor. Flip every last card and survive, and the merchant will heal you for free and offer a reward from their shop.

Hit zero health, and you lose it all. HOW DEEP CAN YOU DELVE?


Features

  • Flip-based card combat with dozens of unique monsters, traps, and events
  • Collect powerful gear — shields, gauntlets, rings, and cursed relics
  • Solve vault puzzles for massive gold rewards
  • Face the dragon — fight it, bribe it, or sneak past
  • Hallways and shrines with meaningful choices
  • Desperation system — sacrifice gold to weaken deadly monsters
  • Floor clear rewards — sweep every card for bonus loot and a free visit to the merchant
  • Global leaderboard — compete for the top score
  • Session-based achievements that unlock starting bonuses for your next run
  • Escalating difficulty — deeper floors bring deadlier foes, rarer gear, and bigger payoffs
  • Full sound effects with mute toggle

The Gamble

Gold means nothing if you're dead. Every card flip is a risk. That treasure chest could be followed by a skeleton ambush. That healing potion might be just out of reach behind a cursed chamber. The dungeon rewards the bold and punishes the greedy.

Your score is your legacy. How deep can you delve?

Updated 24 days ago
StatusIn development
PlatformsHTML5
Authorzer0w0n
GenreCard Game
TagsDungeon Crawler, Roguelike, Singleplayer
Average sessionA few minutes
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text